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Cygnus
Jun 15, 2010 16:27:42 GMT
Post by Adm. Zaxxon on Jun 15, 2010 16:27:42 GMT
Updated: 9/16/10 Here is the Cygnus Class Gunstar! It is classified as a support cruiser, having light armoring, but weapons similar to the Mercury Class Battlestar. It is equipped with a standard capital-ship FTL, and will be capable of assisting in the repairs of friendlies. Its massive computing ability allow it to share networking and static memory with nearby ships, boosting the speed of computations, and in result, repairs. It occasionally sends a Few Utility raptors to assist in repairs. - First module you can build, builds both the Valkyrie and the Cygnus
- You can build a maximum of three at a time.
- Cygnus Class Designation, Support Ship/Gunship
- 12, single target, KEW's. These may target either 1 or two targets depending on the situation.
- 4, Forward firing, Heavy KEW's
- FTL- Short range, single jump, but quickish recharge.
- May not launch Vipers until rankup.
- Multi-Targeting Anti Fighter Flak cannons.(Max 5 targets)
- Upgraded with a Long-range Computer Connection System. This allows systems on other ships to use this ships computer to boost in calculations and repairs.
Now with Engine glows.
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Cygnus
Jun 18, 2010 20:13:16 GMT
Post by Apoclaydon on Jun 18, 2010 20:13:16 GMT
good work well dne
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Cygnus
Jun 19, 2010 2:58:12 GMT
Post by Adm. Zaxxon on Jun 19, 2010 2:58:12 GMT
Thanks. ;D
I"m having a ton of trouble with the repair though. It is locked at a certain rate which is terribly too fast. It makes the game un balanced to have it repair that fast.
do you have any way of slowing repair, or an alternative to it?
Got it worked out ;D
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Cygnus
Jun 19, 2010 20:34:29 GMT
Post by Apoclaydon on Jun 19, 2010 20:34:29 GMT
koolies
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Cygnus
Sept 16, 2010 14:58:16 GMT
Post by Adm. Zaxxon on Sept 16, 2010 14:58:16 GMT
Updated...
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